Update 0.9.2 - Now on Oculus App Lab!
Gladius VR » Devlog
Hi everyone !
New version, FINALLY, on App Lab!!!
Additionally, it also comes with a new Update 0.9.2
Sword physics revamp:
- All swords are now 100% physics based (e.g. will not phase through enemies) and is now much easier to stab with them.
- All swords support 2h grips (e.g. katana). Still working on the best weight balance for long swords, so all feedback is welcome! I changed the two katanas, Jian blade and Ringeck so the main hand mainly drives the sword.
- As a side bonus, with the new system tigers and enemies will not fly to the moon anymore
Improvements:
- Improved the belt so grabbing and storing items is more reliable.
- Improved body rotation – looking down will not place the body in front of you.
- Improved distance grab – Now is not blocked by enemies or other objects, and the detection cone is bigger so it’s easier to use.
- Added a dying screen and increased the time to teleport the player to the gate.
- Improved visibility of the belt attachment points.
- Enabled sub-stepping in UE4 to improve physics quality.
- Nerfed bow in the endless mode – It now has 20 arrows (from unlimited before).
- Added skin colors to hands: you can now choose between white and dark.
Weapons:
- New sword: Rapier
- New sword: Decurio
- New sword: Blade of Darkness
- You can now do Mordhaus with the ringek sword. Courtesy of the new physics system.
- Arrows: Increased damage from 40 to 45.
- Battle axe: Added bonus vs armor and increased damage from 35 to 40
Level improvements:
- Added a Ballista to bridge defense
- Added spikes in training.
Fixes:
- Fixed some weapons would fly away when using teleport.
- Fixed belt stopped working after dying sometimes.
- Fixed weapons in the armory would pile up.
- Fixed arm-swing movement not colliding with walls.
- Fixed the invisible enemy bug, where an enemy would glitch through the floor but continue to be alive.
- Fixed not being able to sell some weapons.
- Fixed “Remove Bodies”, and “Remove Weapons” settings not saving.
- Fixed two handed weapons not working well against mummies i skeletons.
- Fixed the player would fall at normal speed when using slowmo with the new 2h physics weapons.
- Fixed hands getting stuck on the ground in challenge mode when removing the weapons sometimes.
- Fixed trying to grab an item from the floor in the Gladiator school walkway would move the player.• Fixed the belt not grabbing weapon when two hands where too close to it.
- Fixed improved skeleton collision boxes.
- Fixed UI not working sometimes when wielding 2h weapons or when enemies where in front.
- Fixed enemies attacking the player when was already dead.
- Fixed 2h weapons flying away when buying them at the armory.
- Fixed some weapons not being removed from the arena in Challenge mode.
- Fixed mummy causing a frame-drop when dying.
- Fixed changing the body representation would hide the belt.
Beta content:
- Full body IK: It is still pretty much under development and rough around the edges, but it’s functional. Make sure to calibrate the height if you select this option.
How to claim your key for app lab:
- If you bought the game on Itch.io you get a free key for app lab as promised.
- To claim it please type the email address you used to activate the game here: http://www.virtualage.com/Games/gladius/getapplabkey
- You will receive an email with the instructions but if you have any problems getting the key or installing it just send me a pm and will be happy to help you.
- Btw, if you like the game and want to support it please consider leaving us a rating or a review on the Oculus Store. It will help us a lot to get approved for the main store.
What’s next:
- Now that the game is on App Lab it will be way easier to update it. So expect much more frequent updates from now on! The next update will come with BHaptics integration and a new night level (work in progress)
Thank you everyone for your patience all these months, we are finally on app lab!
Cheers!
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Gladius VR
Immersive VR sword fighting game set in ancient Rome.
Status | In development |
Author | virtualage |
Genre | Fighting |
Tags | gladiators, Oculus Quest, Virtual Reality (VR) |
Languages | English |
More posts
- Update 0.9.1Jan 04, 2021
- Update 0.8.5Nov 01, 2020
- Update 0.8.4Oct 13, 2020
- Update 0.8.3Oct 10, 2020
Comments
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i paid for it on itch.io and want it on app labs
I bought it on app lab but can't download to my quest 2
Hi Adrian, sorry for the delay, did you fix the issue?
You need to uninstall the itch.io version of the game before you can install the new app lab version
Hi! sorry for the delay, please go to http://www.virtualage.com/Games/gladius/getapplabkey
and type the email address you used to activate the game, you will receive an email with the key and instructions on how to download from app lab.
Cheers!
My email doesn't work even though I have the game in my library. Any idea on what to do?
Hi, please send us an email with your details at info@virtualage.com and we'll help you